ImpactImpact Learning

Prompt Patterns

Ready-to-use prompt templates for different learning content types

Prompt Patterns

This page provides proven prompt patterns for common learning content types. Copy and customize these templates for your projects.

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Scenario-Based Training

Basic Scenario

Create a scenario-based training about [TOPIC].

**Setting:** [Describe where the scenario takes place]
**Learner's Role:** [Who the learner plays]
**Challenge:** [What problem they need to solve]

**Structure:**
- Opening situation that sets the scene
- [NUMBER] decision points with [NUMBER] options each
- Realistic consequences for each choice
- Final debrief summarizing key lessons

**Tone:** [Professional/Casual/Serious/Friendly]
**Duration:** Approximately [TIME] minutes

Customer Service Scenario

Create a customer service training scenario where the learner 
practices handling [SITUATION TYPE].

The customer is [CUSTOMER DESCRIPTION - e.g., frustrated, confused, angry].
The learner is a [ROLE - e.g., support representative, manager].

Include:
- Realistic customer dialogue with emotional cues
- 4-5 response options ranging from poor to excellent
- Immediate feedback explaining why each choice helps or hurts
- De-escalation techniques demonstrated through correct choices
- Final summary of customer service best practices

The scenario should take about [TIME] minutes to complete.

Compliance Scenario

Create a compliance training scenario about [REGULATION/POLICY].

Situation: [Describe a realistic workplace situation where 
the policy applies]

The learner must:
- Identify the compliance issue
- Choose the correct action
- Understand consequences of non-compliance

Include:
- Clear explanation of relevant rules
- At least 2 "gray area" situations
- Consequences showing both correct and incorrect outcomes
- Reference to company policy or regulations
- Documentation/reporting steps when needed

Assessment Patterns

Knowledge Check Quiz

Create a quiz to assess understanding of [TOPIC].

**Question Format:** [Multiple choice / True-false / Mix]
**Number of Questions:** [NUMBER]
**Difficulty Level:** [Beginner / Intermediate / Advanced]
**Passing Score:** [PERCENTAGE]%

**Question Distribution:**
- [NUMBER] questions on [SUBTOPIC 1]
- [NUMBER] questions on [SUBTOPIC 2]
- [NUMBER] questions on [SUBTOPIC 3]

**Requirements:**
- Clear, unambiguous question wording
- Plausible wrong answers (good distractors)
- Immediate feedback for each answer
- Explanation of correct answer
- Option to review incorrect answers at end

Pre/Post Assessment

Create matched pre-assessment and post-assessment for [TOPIC].

Both assessments should:
- Have [NUMBER] questions each
- Cover the same learning objectives
- Use different question wording (not identical)
- Be equal in difficulty

**Learning Objectives Assessed:**
1. [Objective 1]
2. [Objective 2]
3. [Objective 3]

Include score comparison showing improvement between pre and post.

Skills Assessment

Create a practical skills assessment for [SKILL].

**Task:** [What the learner must demonstrate]
**Success Criteria:** [How to measure competency]

Structure:
1. Instructions explaining the task
2. [NUMBER] practice attempts allowed
3. Final graded attempt
4. Detailed feedback on performance
5. Remediation suggestions if not passed

Passing requires demonstrating:
- [Criterion 1]
- [Criterion 2]
- [Criterion 3]

Gamified Learning Patterns

Points and Badges

Create gamified learning about [TOPIC] with points and badges.

**Point System:**
- Correct answer on first try: [X] points
- Correct answer on second try: [X] points
- Speed bonus: [X] points for fast answers
- Streak bonus: [X] points for [NUMBER] correct in a row

**Badges:**
- [Badge 1]: Earned by [criteria]
- [Badge 2]: Earned by [criteria]
- [Badge 3]: Earned by [criteria]

**Display:**
- Running score visible during activity
- Animated point additions
- Badge unlock celebrations
- Final leaderboard/score summary

Challenge Mode

Create a timed challenge game about [TOPIC].

**Format:**
- [NUMBER] rounds of increasing difficulty
- [TIME] seconds per question
- Lives system: [NUMBER] mistakes allowed

**Progression:**
- Round 1: Basic recall questions
- Round 2: Application questions
- Round 3: Scenario-based questions
- Bonus Round: Expert-level challenge

**Feedback:**
- Sound effects for correct/incorrect
- Visual countdown timer
- Progress through rounds shown
- High score tracking

Role-Play Patterns

Conversation Practice

Create a role-play conversation practice for [SITUATION].

**Learner's Role:** [Who they are]
**Other Character:** [Who they're talking to]
**Goal:** [What the learner needs to achieve]

**Conversation Structure:**
- Opening [NUMBER] exchanges to set context
- [NUMBER] key decision points in dialogue
- Multiple response options with different approaches
- Character reactions that feel realistic
- Natural conversation flow between choices

**Include:**
- Audio for the other character's dialogue
- Tone indicators (e.g., [Frustrated], [Curious])
- Body language hints where relevant
- Option to replay and try different approaches

Coaching Simulation

Create a coaching simulation where the learner practices [SKILL].

The learner is coaching an employee who [SITUATION].

**Structure:**
1. Initial assessment conversation
2. Problem identification phase
3. Solution exploration phase
4. Action planning phase
5. Follow-up commitment

**At Each Phase, Include:**
- Coaching question options (good, better, best)
- Employee responses that evolve based on approach
- Coaching tips explaining effective techniques
- Progress indicator

**Success Criteria:**
The employee should show growth and commitment by the end 
if the learner uses effective coaching techniques.

Instructional Content Patterns

Step-by-Step Tutorial

Create a step-by-step tutorial teaching [SKILL/PROCESS].

**Total Steps:** [NUMBER]
**Estimated Time:** [TIME] minutes

**For Each Step:**
- Clear instruction heading
- Detailed explanation (2-3 sentences)
- Visual showing the action
- "Try it yourself" interactive element
- Confirmation before moving to next step

**Additional Elements:**
- Progress bar showing completion
- Option to go back to previous steps
- Quick reference summary at end
- Downloadable job aid/checklist

Concept Explanation

Create an explanation of [CONCEPT] for [AUDIENCE].

**Structure:**
1. Hook: Why this matters to them
2. Definition: Clear, jargon-free explanation
3. Example: Real-world application they'll recognize
4. Non-example: What this is NOT (common misconceptions)
5. Practice: Interactive check of understanding
6. Summary: Key points to remember

**Tone:** [Adjust based on audience]
**Analogies:** Use comparisons to [familiar concepts for audience]
**Visuals:** Include [type of visuals that help]

Content Modifiers

Add these to any pattern to customize output:

Accessibility

Ensure accessibility by:
- Adding audio narration for all text
- Using high-contrast colors
- Including alt text for images
- Making all interactions keyboard-navigable
- Providing text alternatives for audio

Branding

Apply our brand:
- Primary color: [HEX CODE]
- Secondary color: [HEX CODE]
- Font: [FONT NAME]
- Logo placement: [WHERE]
- Tone of voice: [DESCRIPTION]

Mobile Optimization

Optimize for mobile by:
- Using large tap targets (minimum 44px)
- Stacking content vertically
- Reducing text per screen
- Making interactions touch-friendly
- Testing at 375px width

Time Constraints

Fit within [TIME] minutes by:
- Limiting to [NUMBER] key points
- Using concise language
- Focusing on must-know vs nice-to-know
- Combining related concepts
- Using visuals instead of long text

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